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VV expansion: refreshing list, viewable+EDITABLE special lists, filters beta #11507
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code/__DEFINES/is_helpers.dm
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#define isfilter(thing) (!hascall(thing, "Cut") && TYPEID(thing) == GLOB.refid_filter) | ||
#define isfilter(thing) (hascall(thing, "Cut") && TYPEID(thing) == GLOB.refid_filter) |
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Note that /filters
actually have "Cut" call.
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Is this meant to check for /filter or /filters, since by the sound of it it is actually checking for a filter, not the filters list. Does anything use this though?
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By the cursed byond logic, /filters starts from the all same reference id (0x53~), and has the same proc call.
There is no way to identify if your filters is the mother of all filters in your atom, or individual /filters
(Yes, singular is /filters
. Thanks Byond.)
why the hell |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
About The Pull Request
VV expansion: refreshing list, viewable+EDITABLE special lists, filters beta
images
andscreen
)Note that I know this is another cursed magic from my hell, but embrace it.
Why It's Good For The Game
debugging tool good
Testing Photographs and Procedure
Screenshots&Videos
Refreshable list
I added a new marked mob to 'overlay', and then refreshed.
and then, I removed it from overlay, then refreshed.
you don't have to click the list from the original datum anymore.
Viewable client images / screen variable
Filters
Nevermind the error. I fixed it
Added: protected list
protected one. This isn't meant to be edited
ADDED: Editable special lists
There is a heretic image
I remove this from client/images
gone!!
I am going to add it back. See, vv option is possible, even.
Well back, pierced reality!
other lists work well
Changelog
🆑
code: (debug tool) VV expansion: refreshing list, viewable and EDITABLE special lists (you can vv edit client/images or client/screen), filters beta
/:cl: